#include "Stone.h"

Stone::Stone() {}
/*public:
Stone();

enum TYPE{JIANG,CHE,PAO,MA,BING,SHI,XIANG};

int _row;
int _col;
int _id;
bool _dead;
bool _red;
TYPE _type;

void init(int id){
    struct{
        int row,col;
        Stone::TYPE type;
    } pos[16]={
                 {0,0,Stone::CHE},
                 {0,1,Stone::MA},
                 {0,2,Stone::XIANG},
                 {0,3,Stone::SHI},
                 {0,4,Stone::JIANG},
                 {0,5,Stone::SHI},
                 {0,6,Stone::XIANG},
                 {0,7,Stone::MA},
                 {0,8,Stone::CHE},
                 {2,1,Stone::PAO},
                 {2,7,Stone::PAO},
                 {3,0,Stone::BING},
                 {3,2,Stone::BING},
                 {3,4,Stone::BING},
                 {3,6,Stone::BING},
                 {3,8,Stone::BING},
                 };

    _id=id;
    _dead=false;
    _red=id<16;

    if(id<16){
        _row=pos[id].row;
        _col=pos[id].col;
        _type=pos[id].type;
    }
    else{
        _row=9-pos[id-16].row;
        _col=8-pos[id-16].col;
        _type=pos[id-16].type;
    }
}

QString getText(){
    switch(this->_type){
    case CHE:
        return "车";
    case MA:
        return "马";
    case PAO:
        return "炮";
    case BING:
        return "兵";
    case SHI:
        return "士";
    case XIANG:
        return "相";
    case JIANG:
        return "将";
    }
    return "错误";
}

};*/
